本文实例讲述了Python实现彩票机选器的方法。分享给大家供大家参考。具体实现方法如下:
# -*- coding: utf8 -*-
from Tkinter import *
import tkFont
import random
class App:
def __init__(self, master) :
frame = [Frame() for i in range(4)]
for i in range(4):
frame[i] = Frame(master)
frame[i].pack()
self.button1 = Button(frame[0], text=\'双色球\', fg=\'red\', font=tkFont.Font(family=\'微软雅黑\',size=20),width=20, command=self.creatDouble)
self.button1.pack(side=LEFT)
self.button2 = Button(frame[1], text=\'大乐透\', fg=\'blue\',font=tkFont.Font(family=\'微软雅黑\',size=20),width=20, command=self.creatDaLeTou)
self.button2.pack(side=LEFT)
self.button3 = Button(frame[2], text=\'清空\', font=tkFont.Font(family=\'微软雅黑\',size=20),width=20, command=self.clearall)
self.button3.pack()
self.text = Text(frame[3], width=53, height=15)
self.scroll = Scrollbar(frame[3], width=4, command=self.text.yview)
self.text.configure(yscrollcommand=self.scroll.set)
self.scroll.pack(side=RIGHT, fill=Y)
self.text.pack(side=LEFT)
def say_hi(self):
print \'hello world\'
def clearall(self):
self.text.delete(\'1.0\',END)
def creatRandum(self, rangeSize, arrSize):
arr = [0 for i in range(0,arrSize)]
rangeArr = [x + 1 for x in range(rangeSize)]
for i in range(len(arr)) :
arr[i] = rangeArr[random.randint(0, len(rangeArr) - 1)]
rangeArr.remove(arr[i])
arr.sort()
return arr
def creatDouble(self):
redball = self.creatRandum(33, 6)
blueball = random.randint(1,16)
ballstr = \'\'
for i in redball :
ballstr = ballstr + str(i) + \' \'
ballstr = ballstr + \'|\' + str(blueball) + \'\\n\'
self.text.insert(1.0, ballstr)
def creatDaLeTou(self):
beforeArea = self.creatRandum(35, 5)
afterArea = self.creatRandum(12, 2)
ballstr = \'\'
for i in beforeArea :
ballstr = ballstr + str(i) + \' \'
ballstr = ballstr + \'|\'
for i in afterArea :
ballstr = ballstr + str(i) + \' \'
ballstr = ballstr + \'\\n\'
self.text.insert(1.0, ballstr)
root = Tk()
app = App(root)
root.title(\'彩票机选器\')
root.mainloop()
运行效果如下所示:

希望本文所述对大家的Python程序设计有所帮助。