利用这个小游戏可以学习一下ython3.3中tkinter的使用方法
复制代码 代码如下:
# -*- coding: utf-8 -*-
import tkinter as tk
import sys
import random
import re
number = random.randint(0,1024)
running = True
num = 0
nmaxn = 1024
nminn = 0
def eBtnClose(event):
root.destroy()
def eBtnGuess(event):
global nmaxn
global nminn
global num
global running
#修改缺陷:用户答对了,提示标签还提示信息 Edit by Hongten 2013-09-09
#即用户在答对了以后,提示标签不应该再随着用户点击\’猜\’按钮而变化
if running:
val_a = int(entry_a.get())
if val_a == number:
labelqval(\”恭喜答对了!\”)
num+=1
running = False
numGuess()
elif val_a < number:
if val_a > nminn:
nminn = val_a
num+=1
label_tip_min.config(label_tip_min,text=nminn)
labelqval(\”小了哦\”)
else:
if val_a < nmaxn:
nmaxn = val_a
num+=1
label_tip_max.config(label_tip_max,text=nmaxn)
labelqval(\”大了哦\”)
else:
labelqval(\’你已经答对啦…\’)
def numGuess():
if num == 1:
labelqval(\’我靠!一次答对!\’)
elif num < 10:
labelqval(\’= =十次以内就答对了牛逼。。。尝试次数:\’+str(num))
elif num < 50:
labelqval(\’还行哦尝试次数:\’+str(num))
else:
labelqval(\’好吧。。。。。您都试了超过50次了。。。。尝试次数:\’+str(num))
def labelqval(vText):
label_val_q.config(label_val_q,text=vText)
root = tk.Tk(className=\”比大小游戏\”)
root.geometry(\”400×90+200+200\”)
line_a_tip = tk.Frame(root)
label_tip_max = tk.Label(line_a_tip,text=nmaxn)
label_tip_min = tk.Label(line_a_tip,text=nminn)
label_tip_max.pack(side = \”top\”,fill = \”x\”)
label_tip_min.pack(side = \”bottom\”,fill = \”x\”)
line_a_tip.pack(side = \”left\”,fill = \”y\”)
line_question = tk.Frame(root)
label_val_q = tk.Label(line_question,width=\”80\”)
label_val_q.pack(side = \”left\”)
line_question.pack(side = \”top\”,fill = \”x\”)
line_input = tk.Frame(root)
entry_a = tk.Entry(line_input,width=\”40\”)
btnGuess = tk.Button(line_input,text=\”猜\”)
entry_a.pack(side = \”left\”)
entry_a.bind(\'
btnGuess.bind(\'
btnGuess.pack(side = \”left\”)
line_input.pack(side = \”top\”,fill = \”x\”)
line_btn = tk.Frame(root)
btnClose = tk.Button(line_btn,text=\”关闭\”)
btnClose.bind(\'
btnClose.pack(side=\”left\”)
line_btn.pack(side = \”top\”)
labelqval(\”请输入0到1024之间任意整数:\”)
entry_a.focus_set()
print(number)
root.mainloop()