本文实例展示了Python Tkinter基础控件的用法,分享给大家供大家参考之用。具体方法如下:
# -*- coding: utf-8 -*- from Tkinter import * def btn_click(): b2[\'text\'] = \'clicked\' evalue = e.get() print \'btn Click and Entry value is %s\' % evalue def btn_click_bind(event): print \'enter b2\' def show_toplevel(): top = Toplevel() top.title(\'2号窗口\') Label(top, text=\'这是2号窗口\').pack() root = Tk() root.title(\'1号窗口\') # 显示内置图片 # x = Label(root, bitmap=\'warning\') l = Label(root, fg=\'red\', bg=\'blue\',text=\'wangwei\', width=34, height=10) l.pack() # command 指定按钮调用的函数 b = Button(root, text=\'clickme\', command=btn_click) b[\'width\'] = 10 b[\'height\'] = 2 b.pack() # 使用bind 方式关联按钮和函数 b2 = Button(root, text = \'clickme2\') b2.configure(width = 10, height = 2, state = \'disabled\') b2.bind(\"\", btn_click_bind) b2.pack() # 弹出Toplevel窗口 b3 = Button(root, text = \'showToplevel\', command=show_toplevel) b3.pack() # 输入框 e = Entry(root, text = \'input your name\') e.pack() # 密码框 epwd = Entry(root, text = \'input your pwd\', show = \'*\') epwd.pack() # 菜单 def menu_click(): print \'I am menu\' xmenu = Menu(root) submenu = Menu(xmenu, tearoff = 0) for item in [\'java\', \'cpp\', \'c\', \'php\']: xmenu.add_command(label = item, command = menu_click) for item in [\'think in java\', \'java web\', \'android\']: submenu.add_command(label = item, command = menu_click) xmenu.add_cascade(label = \'progame\', menu = submenu) # 弹出菜单 def pop(event): submenu.post(event.x_root, event.y_root) # 获取鼠标左键点击的坐标 def get_clickpoint(event): print event.x, event.y # frame for x in [\'red\', \'blue\', \'yellow\']: Frame(height = 20, width = 20, bg = x).pack() root[\'menu\'] = xmenu root.bind(\' \', pop) root.bind(\' \', get_clickpoint) root.mainloop()
运行效果如下图所示:

希望本文所述对大家的Python程序设计有所帮助。